Guardian of the Forest is my first-ever game project to come to "fruition", done in a prototypical fashion on the Contruct 3 engine, for a Game Dev class.

Ahora en español, Guardian of the Forest es mi primer proyecto de videojuego en volverse "realidad", hecho de manera prototípicia en el motor Construct 3, para una clase de desarrollo de videojuegos.


Gibberish text in lore screens/Texto ilegible en pantallas de historia:

"Press Space to continue"/"Presiona Espacio para continuar"


Controls/Controles:

A: Move left/Mover a la izquierda.

D: Move right/Mover a la izquierda.

Space bar/Barra de espacio: Jump/Salta.

Z: Throw javelin/Lanzar javalina.


English translation of the lore screens:

"Geard, guardian of the forest of Bith-beo, placidly rested until one of the animals under his protection notified him of a group of humans at their frontiers. Armed with axes, the humans had started cutting down the trees.

With a sigh, Geard picked up his javelins and went to do his job as guardian."

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